Crowdsourcing our cultural heritage Mia Ridge

This is a just selection of books, articles and blogs relevant for crowdsourcing cultural heritage, which have been useful for my research. If you have limited time, head straight to Crowdsourcing our Cultural Heritage by Mia Ridge (Ed.).

AHRC Crowdsourcing Study.

Alam, S., & Campbell, J. (2013). A conceptual framework of influences on a non-profit GLAM crowdsourcing initiative: A socio-technical perspective. Presented at the 24th Australasian Conference on Information Systems, Melbourne, Australia.

Brabham, D.C. (2012, March 2). Graduate Studies in Crowdsourcing.

Brabham, D. C. (2013). Crowdsourcing. MIT Press.

Brumfield, B. Collaborative Manuscript Transcription [blog]

Bump, M. R. (2014). Crowdfunding in Museums. [dissertation]

Causer, T., & Wallace, V. (2012). Building A Volunteer Community: Results and Findings from Transcribe Bentham. Digital Humanities Quarterly, 6(2).

Causer, T., Tonra, J., & Wallace, V. (2012). Transcription maximized; expense minimized? Crowdsourcing and editing The Collected Works of Jeremy Bentham. Literary and Linguistic Computing, 27 (2), 119-137.

Chrons, O., & Sundell, S. (2011). Digitalkoot: Making Old Archives Accessible Using Crowdsourcing. In Association for the Advancement of Artificial Intelligence. Presented at the Workshops at the Twenty-Fifth AAAI Conference on Artificial Intelligence.

Crowd Consortium. (2015). Proceedings: Engaging the Public: Best Practices for Crowdsourcing Across the Disciplines. 6-8 May, 2015, University of Maryland, US.

Crowd Consortium for Libraries and Archives (CCLA). (2014). CCLA Survey 2: Crowdsourcing Opinions & Insights April 2015 (p. 6). IMLS.

Crowston, K., & Prestopnik, N. . (2013). Motivation and data quality in a citizen science game: A design science evaluation. Presented at the Forty-sixth Hawai’i International Conference on System Sciences (HICSS-46), Wailea, Hawaii.

Denton, M. (2010). Crowdsourcing the production of public art. Master’s Thesis, Massey University, Wellington, New Zealand.

Dobreva, M. (2016). Collective Knowledge and Creativity: The Future of Citizen Science in the Humanities. In S. Kunifuji, G. A. Papadopoulos, A. M. J. Skulimowski, & J. Kacprzyk (Eds.), Knowledge, Information and Creativity Support Systems (pp. 565–573). Springer International Publishing.

Dunn, S., & Hedges, M. (2013). Crowd-sourcing as a Component of Humanities Research Infrastructures. International Journal of Humanities and Arts Computing, 7(1-2), 147–169. doi:10.3366/ijhac.2013.0086

Dunn, S. & Hedges, M. (2012). Crowd-sourcing in the Humanities: Main Issues and Questions. Department of Digital Humanities, Kings College London.

Dunn, S., & Hedges, M. (2012). Crowd-Sourcing Scoping Study: Engaging the Crowd with Humanities Research. London: Centre for e-Research, Department of Digital Humanities, King’s College London.

Egelman, S., Chi, E. H., & Dow, S. (2014). Crowdsourcing in HCI Research. In J. S. Olson & W. Kellogg (Eds.), Ways of Knowing in HCI. Springer-Verlag New York Inc.

Ellis, D., Jenkins, M., Lee, W., & Stein, R. (2008). Agile Methods for Project Management. In Museums and the Web 2008 Proceedings. Presented at the Museums and the Web, Toronto: Archives & Museum Informatics

Ellis, M. (2011). Managing and Growing a Cultural Heritage Web Presence: A Strategic Guide. London: Facet.

Ellis, S., & Callahan, M. (2012). Prototyping as a Process for Improved User Experience with Library and Archives Websites. The Code4Lib Journal, (18).

Estellés-Arolas, E., Navarro-Giner, R., & González-Ladrón-de-Guevara, F. (2015). Crowdsourcing Fundamentals: Definition and Typology. In F. J. Garrigos-Simon, I. Gil-Pechuán, & S. Estelles-Miguel (Eds.), Advances in Crowdsourcing (pp. 33–48). Springer International Publishing.

Estermann, B. (2014). Diffusion of Open Data and Crowdsourcing among Heritage Institutions: Results of a Pilot Survey in Switzerland. Journal of Theoretical and Applied Electronic Commerce Research, 9(3), 15–31.

Eveleigh, A., Jennett, C., Blandford, A., Brohan, P., & Cox, A. L. (2014). Designing for dabblers and deterring drop-outs in citizen science (pp. 2985–2994). ACM Press. doi:10.1145/2556288.2557262

First International Workshop on User Interfaces for Crowdsourcing and Human Computation. In Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces (pp. 398–400). New York, NY, USA: ACM. doi:10.1145/2598153.2602225

Follow the Crowd – Crowd Research Blog

Hansen, D. L., Schone, P. J., Corey, D., Reid, M., & Gehring, J. (2013). Quality Control Mechanisms for Crowdsourcing: Peer Review, Arbitration, and Expertise at Familysearch Indexing. In Proceedings of the 2013 Conference on Computer Supported Cooperative Work (pp. 649–660). New York, NY, USA: ACM. 

Holley, R.

Holley, R. (2009). Many Hands Make Light Work: Public Collaborative OCR Text Correction in Australian Historic Newspapers. Australia: National Library of Australia.

Holley, R. (2010). Crowdsourcing: How and Why Should Libraries Do It? D-Lib Magazine, 16 (3/4) doi:10.1045/march2010-holley

Jennett, C., & Cox, A. L. (2014). Eight Guidelines for Designing Virtual Citizen Science Projects. In Second AAAI Conference on Human Computation and Crowdsourcing.

Kowal, K. C., & Pridal, P. (2012). Online Georeferencing for Libraries: The British Library Implementation of Georeferencer for Spatial Metadata Enhancement and Public Engagement. Journal of Map & Geography Libraries, 8(3), 276–289.

Kraut, R. E., & Resnick, P. (2012). Building successful online communities: evidence-based social design. Cambridge, Mass.: MIT Press.

Lascarides, M. (2012). Next-Gen Library Design. Chicago: ALA Tech Source.

Leadbeater, C. (2004). Pro-Am Revolution.

Liew, C. L. (2015). Collaborative Construction of Digital Cultural Heritage: A Synthesis of Research on Online Sociability Determinants. D-Lib Magazine, 21(11/12).

Marchionni, P. (2009, October 30). Why Are Users So Useful? User Engagement and the Experience of the JISC Digitisation Programme. Ariadne: Web Magazine for Information Professionals, (61).

Michelucci, P. (Ed.). (2013). Handbook of human computation. New York: Springer.

Noordegraaf, J., Bartholomew, A., & Eveleigh, A. (2014). Modeling Crowdsourcing for Cultural Heritage. Presented at the MW2014: Museums and the Web 2014, Baltimore, MD.
Bozzon, A., Aroyo, L., & Cremonesi, P. (2014).

Oomen, J. & Aroyo, L. (2011). Crowdsourcing in the cultural heritage domain: opportunities and challenges. C&T ’11 Proceedings of the 5th International Conference on Communities and Technologies, 138-149. doi: 10.1145/2103354.2103373

Oosterman, J., Nottamkandeth, A., Dijkshoorn, C., Bozzon, A., Houben, G.-J., & Aroyo, L. (2014). Crowdsourcing Knowledge-Intensive Tasks In Cultural Heritage.

Owens, T.

Owens, T. (2012, May 20). The Crowd and The Library.

Paraschakis, D. (2013). Crowdsourcing cultural heritage metadata through social media gaming (Masters Thesis). Malmo University, Sweden.

Petrie, H. & Power, C. (2012). What do users really care about?: a comparison of usability problems found by users and experts on highly interactive websites. CHI ’12 Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems. 2107-2116. doi:  10.1145/2207676.2208363

Phillips, L. B. (2013). The Temple and the Bazaar: Wikipedia as a Platform for Open Authority in Museums. Curator: The Museum Journal, 56(2), 219–235.

Preece, J., & Shneiderman, B. (2009). The Reader-to-Leader Framework: Motivating Technology-Mediated Social Participation. AIS Transactions on Human-Computer Interaction, 1(1), 13–32.

Jordan Raddick, M., Bracey, G., Gay, P. L., Lintott, C. J., Cardamone, C., Murray, P., … Vandenberg, J. (2013). Galaxy Zoo: Motivations of Citizen Scientists. Astronomy Education Review, 12(1). doi:10.3847/AER2011021

Ridge, M. Open Objects and [blogs]

Ridge, M. (Ed.). (2014). Crowdsourcing our Cultural Heritage. Ashgate Publishing.

Ridge, M. (2012, July 20). On the Internet, nobody knows you’re a historian: exploring resistance to crowdsourced resources among historians. Paper presented at the Digital Humanities Conference, Hamburg, Germany, 16-20 July 2012.

Rockwell, G. (2012). Crowdsourcing the Humanities: Social Research and Collaboration. In M. Deegan & W. McCarty (Eds.). Collaborative Research in the Digital Humanities (pp.135-154). Farnham, UK: Ashgate.

Romeo, F., & Blaser, L. (2011). Bringing Citizen Scientists and Historians Together. Presented at the Museums and the Web 2011, Philadelphia.

Schreibman, S., Siemens, R., & Unsworth, J. (Eds.). (2016). A New Companion to Digital Humanities. Wiley-Blackwell.

Shirk, J. L., Ballard, H. L., Wilderman, C. C., Phillips, T., Wiggins, A., Jordan, R., McCallie, E., Minarchek, M., Lewenstein, B. V., Krasny, M. E., and Bonney, R. (2012). Public participation in scientific research: a framework for deliberate design. Ecology and Society 17(2): 29.

Shirky, C. (2010). Cognitive Surplus: Creativity and Generosity in a Connected Age. New York: Penguin Press.

Simon, Nina. (2010). The Participatory Museum. California: Museum 2.0.

Smith-Yoshimura, K. (2011). Social Metadata for Libraries, Archives, and Museums: Executive Summary. Dublin, Ohio: OCLC Research.

Solemon, B., Ariffin, I., Md Din, M., & Md Anwar, R. (2013). A Review of the Use of Crowdsourcing in Higher Education. International Journal of Asian Social Science, 3(9).

Tammaro, A. M. (2016). Digital Heritage: Spotlight on Europe. International Information & Library Review 48(1) (pp. 37-44).

Terras, M. (2012). Present, Not Voting: Digital Humanities in the Panopticon. In D. Berry (Ed.), Understanding Digital Humanities (pp. 172–190). Hampshire, UK: Palgrave Macmillan

Trant, J., Bearman, D., & Chun, S. (2008). Steve In Action: Social Tagging Tools and Methods Applied. New Media Consortium, IMLS NLG Narrative 2008.

University of Oxford. (2011, May 26). RunCoCo – Beyond Collections: Crowdsourcing for public engagement.

Vershbow, B. (2013). NYPL Labs: Hacking the Library. Journal of Library Administration, 53(1), 79–96.

Wald, D. M., Longo, J., & Dobell, A. R. (2015). Design Principles for Engaging and Retaining Virtual Citizen Scientists. Conservation Biology, 30(3) (pp.562-570). 

Wiggins, A. (2012). Crowdsourcing scientific work: A comparative study of technologies, processes, and outcomes in citizen science (Ph.D.). Syracuse University, United States — New York.

Winter, M. (2014). Expert review results: 10 Most Wanted evaluation. University of Brighton.

Yeates, S., Johnston, C., Dickison, M., & Barham, S. (2015). Wikipedia panel discussion. Presented at the 2015 National Digital Forum Conference, Wellington New Zealand.

Zooniverse blog